Well...this is not actually a physical model. The "3D" part refers to "3D computer graphics", which point I should probably have explained up-thread. But if it looks convincing enough to be mistaken for an actual, physical scale model of the scene... I am flattered. Thank you. I feel a bit less discouraged about the quality of my scene lighting, for instance, if the images can be mistaken for real photographs.1966.batmobile wrote:Wow, I wish I had the talent and patience for this tyoe of project. i always wanted a batcave diorama.
My question is, what scale is this? Will the new figures fit into this?
In terms of 3D graphics, though, this is built using and for use in Poser 3D software. It is scaled for Poser's (wide) range of poseable 3D mannequins and figures. The scale of Poser models is much smaller than than for other 3D graphics programs, so the scene couldn't be pulled into Blender or something without some resizing. But, as noted, this is built for use in Poser, and porting it to any other software would lead to various problems with the texturing (the surface coloring), which would be a... erm... bigger problem than scale issues.
Sorry to have been so long since posting an update on this. Various real world events have recently reduced the amount of time I can throw at my 3D graphics hobby. I hope to get back to it, fairly soon.