The bedroom is getting pretty close to completion, with all the main elements now in place. Some detail work remains, much of it in the area of texturing and surface decoration more than modeling. The knick-knacks on the shelf near the dresser are placeholders. The authentic objects are very detailed and kind of scare me as modeling projects.


I have had to do a lot of guessing in some areas. The armoire and window on the obscure "fifth wall" (actually the sixth wall, but I've been calling it that for a long time...) are only glimpsed once, in episode 95, and only two frames from that source worked as screengrab visual reference. In order to make sense of the overall apartment layout, which I still hope to build, I had to modify a couple of the angular relationships of the walls, specifically with that armoire area. This apartment makes no sense, which is fair enough, but I'm trying to make enough sense of it to model it as a virtual space, so I'm having to compromise in a few areas. Alas.

Anyway. Assuming the board lets me upload, here are a few renders of the project. If anyone has thoughts or pointers (or access to more accurate reference material), please let me know where I can fix things. I'd like to try to tighten up the detail where I can.